MARACAIBO THE UPRISING Enrichment Toys But its weak light can
Description
But its weak light can only illuminate the passages directly adjacent to them
a new set of powers (31 Minor and 21 Major) that use the new Tokens and expand the gameplay
Kraven the Hunter
The PCs arrive in a version of the modern world as people who were magicked to a fantasy realm
1-5 playersAges 14+60 minute play time
MARACAIBO THE UPRISING Enrichment Toys But its weak light canThe Adventure Continues! As if the life of a privateer in the Caribbean wasn't exciting enough, an ocean of new possibilities spreads out in front of you: New project cards expand the existing ones, adding new effects and variety to the game. You can optionally play a new campaign, with new Legacy Tiles and a new story (which ties in with the original story, but can be played without having finished the original campaign). New home ports give payer
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