Between Sand & Sea: Mythic Africa (Ars Magica 5E) Blackwater Forge LLC Perfect for: D&D players
Description
Perfect for: D&D players
and her apprentice accidentally opens a gate to a regio
An alien disease causes people to slowly lose interest in life—then take root like a plant
A complete list of vampiric powers lets you build your own bloodsuckers faster than ever
gain control over slivers of magic using naturally occurring raw mana
Between Sand & Sea: Mythic Africa (Ars Magica 5E) Blackwater Forge LLC Perfect for: D&D playersEveryone knows Egypt, but Egypt is just one corner of Africa. Between the sand of the Great Desert and the sea of the Mediterranean lie the great cities of Marrakesh and Fes, home to merchants, scholars, and thieves. The Atlas mountains and the plains of the Tell are home to Tuareg and Berber nomads and raiders, and the ruins of Rome and Carthage still await exploration. Not all of the inhabitants of this land are human: the Blemmyae have no heads,
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